![]() In any other case, he/she must fight well in many battles to get another chance to attack them. If the player achieves a Major Victory both in Britain and in Moscow, he or she is allowed to invade Washington. After a Major victory in Barbarossa the player can either convince the High Command to attack Moscow immediately (which costs him or her much prestige, needed for buying units) or attack Kiev and then Moscow (but then Moscow is surrounded by formidable fortifications). In Campaign Mode, a Major Victory could possibly change known historical events.įor example, defeat in the 1940 Battle of France results in game over after a Major Victory the player invades Britain after a Minor Victory the player can either command the North African campaign or capture the Balkans and Greece and then invade Russia (Barbarossa). A typical task is then "Hold at least two of our objective cities for 20 turns for Major Victory, hold at least five."Īll campaigns branch out and end either by the general being sacked for incompetence or end of the war. In scenarios from later stages of war, the Germans try to hold positions against a stronger enemy. The task in most scenarios is to take all objective cities in a given number of turns taking them at least 5 turns earlier is considered a major victory.
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